Hallo nochmal,
für die text2skin Fortschrittsbalken bei HD skins gibt es einen Patch
diff -NaurwB text2skin-1.3/render.c text2skin-1.3_progress_patched/render.c
--- text2skin-1.3/render.c	2009-08-01 16:15:05.000000000 +0200
+++ text2skin-1.3_progress_patched/render.c	2009-11-04 07:47:22.000000000 +0100
@@ -336,7 +336,7 @@
  	const cFont *defFont = cFont::GetFont(fontOsd);
  	const char *dummy = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ";
  	//if (defFont != Object->Font())
-  mTabScale = 1.08 * (float)Object->Font()->Width(dummy) / (float)defFont->Width(dummy);
+  mTabScale = 1.25 * (float)Object->Font()->Width(dummy) / (float)defFont->Width(dummy);
  	mTabScaleSet = true;
  }
 
@@ -406,19 +406,19 @@
    txPoint prog_pos = Pos;
    txSize prog_size = Size;
 
-  	DrawRectangle(txPoint(prog_pos.x, prog_pos.y + 4),
+  	DrawRectangle(txPoint(prog_pos.x, prog_pos.y + 8),
                  txSize(prog_size.w, 2), Object->Fg());
-  	DrawRectangle(txPoint(prog_pos.x, prog_pos.y + 4),
-                 txSize(2, prog_size.h - 8), Object->Fg());
-  	DrawRectangle(txPoint(prog_pos.x, prog_pos.y + prog_size.h - 6),
+  	DrawRectangle(txPoint(prog_pos.x, prog_pos.y + 8),
+                 txSize(2, prog_size.h), Object->Fg());
+  	DrawRectangle(txPoint(prog_pos.x, prog_pos.y + prog_size.h + 6),
                  txSize(prog_size.w, 2), Object->Fg());
-  	DrawRectangle(txPoint(prog_pos.x + prog_size.w - 2, prog_pos.y + 4),
-                 txSize(2, prog_size.h - 8), Object->Fg());
+  	DrawRectangle(txPoint(prog_pos.x + prog_size.w - 2, prog_pos.y + 8),
+                 txSize(2, prog_size.h), Object->Fg());  
 
    prog_pos.x += 4;
-  	prog_pos.y += 8;
+  	prog_pos.y += 12;
    prog_size.w -= 8;
-  	prog_size.h -= 16;
+  	prog_size.h -= 8;
    DrawProgressbar(prog_pos, prog_size, current, total, Object->Bg(),
                    Object->Fg(), NULL, NULL, NULL, NULL);
  	}Ist diese im MLD Build berücksichtigt?
Grüße
ikke