#ifndef _IMAGELOAD_BITMAP_H #define _IMAGELOAD_BITMAP_H #include class cImageloadBitmap { private: int newwidth; int newheight; uint8_t *data; public: cImageloadBitmap(); virtual ~cImageloadBitmap(); bool Load(const char *Filename); void LoadImage(const char *Filename, int witdh=0, int height=0, bool ratio=false, int startx=0, bool isProgressbar=false); void Render(cImage &bmp); int newHeight(void) { return newheight; } int newWidth(void) { return newwidth; } }; #endif // _IMAGELOAD_BITMAP_H